Posts Tagged “Hunter”

/sigh

Apparently Blizzard have decided that hunters are now doing too much damage in PvE (which begs the question why the hell does it matter?) and are making some changes. Here’s Ghostcrawler’s post (Blizz poster):

Hunters of all specs, and particularly Beastmaster, are doing too much damage in PvE.

We tested this a lot internally in beta and knew hunters were high but we hoped other classes would be able to catch up in a way they have as yet been unable to do. We want to be careful not to hurt hunter dps too much in PvP, so we’re taking most of the damage out of Steady Shot and Volley. Beastmaster hunters are in addition losing some of their pet dps. We still want BMs to have the best pets, but pet dps numbers are a little high at the moment. We are also still concerned about hunter survivability in PvP and taking the opportunity to jazz up Deterrence into something that looks and plays a little more interesting.

These are not all of the changes we are working on for hunters, but those changes we feel are ready for testing. We hope to get these changes up on the PTR so players will have a chance to test them out and respond before they go live.

1) Steady Shot – now only gains 10% of attack power as damage (down from 20%).
2) Volley – reduced the damage by about 30% for all ranks. Note that AE damage from many classes is very high right now and we are looking at all of them. Volley in particular had reached the point where some hunters were using it to the exclusion of most other attacks.
3) Readiness – no longer affects the cooldown of Bestial Wrath.
4) Deterrence – has been completely overhauled. It now allows you to deflect 100% of incoming melee or spell damage for 5 seconds, but prevents you from attacking while active. You still must be facing the attacker to deflect the damage (this is a limitation we are trying and might end up removing). 60 sec cooldown.
5) Kill Shot – cooldown reduced to 15 sec (from 35 sec).
6) Kindred Spirits – now only grants 3/6/9/12/15% pet damage.
7) Serpent’s Swiftness – now only grants 2/4/6/8/10% bonus attack speed to pet. (EDIT: Still grants the current bonus to the hunter.)
8) All hunter pet abilities with a cooldown longer than 30 sec have been moved off the global cooldown.
9) Growl— threat generation increased by 20% (same for Voidwalker Torment).
10) Call of the Wild – now benefits only the hunter and his or her pet.
11) Rake and Scorpid Poison – slightly nerfed to bring them into line with other pet abilities.
12) Spirit Strike – reduced the period on the dot so it will work better with Longevity.
Improved Tracking – now benefits damage to all included creature types as long as you are tracking one of them. You don’t have to swap around what you are tracking as much.
13) Aspect of the Wild – now raid-wide.

EDIT: The “only” on Serpent’s Swiftness meant 10% pet attack speed instead of 20%. The hunter bonus is unchanged.

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Got two new minor glyphs today since this is really yesterday’s Glyph of the Day & today’s as well due to yesterday’s sucessful procrastination session. Better late than never right?

Glyph of Unburdened Rebirth is another one for the druids (and naturally none of us play a druid except for altoholic me and even then it’s a once in a blue moon thing).

Your Rebirth spell no longer requires a reagent.

Essentially it’s very much like the glyph Surloch would like for his Water Walking spell only, sadly, for druids and not for shamans. Oh well, the glyph is out there somewhere and eventually I’ll have to discover it.

Today’s glyph is a hunter glyph which seems to be most suited to PvP: Glyph of Revive Pet.

Reduces the pushback suffered from damaging attacks while casting Revive Pet by 100%.

Definitely of use for PvP, but could also come in handy when you’ve bitten off more than you can chew.

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So the way you get new minor glyphs through the Inscription profession is every 20 hours I have to log in to my paladin and cast Minor Inscription Research which makes one random scroll and teaches me how to make a minor glyph. Yes, just when you think WoW can’t get any more like a job they do something like this.

Today’s minor glyph learnt was a hunter glyph: Glyph of the Pack which doesn’t do a great deal more than increase the range of Aspect of the Pack by a little.

Oh well, better luck tomorrow.

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